top of page

GSS COMMANDO (2025)
GSS COMMANDO is an early development top down shooter inspired by Hotline Miami, Commando, and the Catachan Jungle Warriors.
For the demo, I created a generative music system, ambisonic ambience, and three song tracks. One for the main menu, loading, and pause menu.
This project is not publically available, but the demo footage is available on my youtube page.
XRII (2024)
XRII is an open world space survival game with a focus on alien ecology. The player controls the surveyor with a keyboard and their loyal servitor drone with the mouse.
On this project, I composed two ambient tracks, adaptive combat music, and did all the sound design for the game, including making the all original sound effects.
This project is not publically available, but the demo footage is available on my youtube page.
bottom of page



