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DOK (2026)
DOK is a game originally created for the Brackey's 2026 Game Jam by Femulator Studios. The game is dark fantasy dungeon crawler roguelike.
For the original one week project, I provided an original main theme, ambience, two variations of combat music, boss music, a few audio cues, and the logo/main menu design. I also contributed three NPC themes from my personal projects.
The initial build of the game is available on Itch.io
GSS COMMANDO (2025)
GSS COMMANDO is an early development top down shooter inspired by Hotline Miami, Commando, and the Catachan Jungle Warriors.
For the demo, I created a prodedural music system, ambisonic ambience, and three song tracks. One for the main menu, loading, and pause menu.
This project is not publically available, but the demo footage is available on my youtube page.
XRII (2024)
XRII is an open world space survival game with a focus on alien ecology. The player controls the surveyor with a keyboard and their loyal servitor drone with the mouse.
On this project, I composed two ambient tracks, adaptive combat music, and did all the sound design for the game, including making the all original sound effects.
This project is not publically available, but the demo footage is available on my youtube page.
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